Interposer Pro V1.9.9 Plugin For Cinema
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With the help of Thomas Chen, I was able to get Visual C++ 2010 Express to work by applying a not-well mentioned patch. Xcode 4 still needs to be installed (and verified using the cinema4dsdk included with CInema 4D) on my Mac before I can make any builds directly for Cinema 4D R14 due to inoperabilities (such as a visual point display offset in AlignToVector). At least at this point, there are no fundamental roadblocks to making plugins compatible with R14!
I created a WIndows Presentation Foundation (WPF) Skinned Mesh Display Class, which loads an image and calculates the position and rotation of the mesh. A complex skinning algorithm is used to calculate the position of bones relative to the mesh vertices and their rotation set as armature data.
The class allows the user to easily to add skinned mesh to a scene with a visual interface for setting the skinning material, bones, modifiers, offsets, rotation, and vertex color, and calculating their rotation.
I was able to get Visual C++ 2010 Express to work by applying a not-well mentioned patch. Xcode 4 still needs to be installed (and verified using the cinema4dsdk included with CInema 4D) on my Mac before I can make any builds directly for Cinema 4D R14 due to inoperabilities (such as a visual point display offset in AlignToVector). At least at this point, there are no fundamental roadblocks to making plugins compatible with R14! d2c66b5586